#pragma once 

#include "vrdatacore_global.h"
#include "mapxml.h"

namespace CoreBase
{
	class ActorFactory;
}

namespace VrDataCore
{
	class VRDATACORE_EXPORT MapReadWriteXml:public CoreBase::MapXML
	{
	public:
		MapReadWriteXml(CoreBase::ActorFactory* factory);
		virtual CoreBase::ActorFactory* getActorFactory();
	protected:
		virtual ~MapReadWriteXml();
	};
}